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EOS17

Games for Geoscience
Convener: Christopher Skinner  | Co-Conveners: Rolf Hut , Sam Illingworth 
Games have the power to ignite imaginations and place you in someone else’s shoes or situation, often forcing you into making decisions from perspectives other than your own. This makes them potentially powerful tools for communication, through use in outreach, disseminating research, in education at all levels, and as a method to train the public, practitioners and decision makers in order to build environmental resilience. The session is a chance to share your experiences and best practice with using games to communicate geosciences, be they analogue, digital and/or serious games.

The session will be supported by an informal gaming session to share your games with other delegates.