Planetary Science Communication with New Technologies, Connection with Local Communities and Art Exhibit
New communication and learning technologies as VR, Expanded Reality or languages as videogames are revolutioning the way we communicate science and can have a deep effect in the communication of planetary science, a field particularly friendly where to develop this kind of projects. We also address in this session the use of Planetary Science as a local development tool to reinforce the social dimenssion of the discipline and change its social perception. In particular we welcome communications related with experiences in communication of planetary science in social deprived realities and contexts including connection with the 17 Sustainable Development Goals (SDGs) to transform our world. We also include in this broad session our traditional exhibit for artists and scientists whose works are related to planetary science, including but not limited to data art, infographics, sculptures, paintings, digital art, static, moving and interactive, visual, sonic, textual and tactile works.
Convener:
Jose Antonio Gordillo Martorell |
Co-conveners:
Adrienn Dorsánszki,Henrik Hargitai
New communication and learning technologies as VR, Expanded Reality or languages as videogames are revolutioning the way we communicate science and can have a deep effect in the communication of planetary science, a field particularly friendly where to develop this kind of projects. We also address in this session the use of Planetary Science as a local development tool to reinforce the social dimenssion of the discipline and change its social perception. In particular we welcome communications related with experiences in communication of planetary science in social deprived realities and contexts including connection with the 17 Sustainable Development Goals (SDGs) to transform our world. We also include in this broad session our traditional exhibit for artists and scientists whose works are related to planetary science, including but not limited to data art, infographics, sculptures, paintings, digital art, static, moving and interactive, visual, sonic, textual and tactile works.
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