EGU23-2119
https://doi.org/10.5194/egusphere-egu23-2119
EGU General Assembly 2023
© Author(s) 2023. This work is distributed under
the Creative Commons Attribution 4.0 License.

NAOseuM - NAO a bridge between past and future-Challenges in STEAM Education

Costantina Cossu1 and Simonetta Falchi2
Costantina Cossu and Simonetta Falchi
  • 1Teacher, Istruzione, Alghero, Italy (c.tina@tiscali.it)
  • 2Teacher, istruzione, UNISS. Sassari, Italy ( simonettafalchi@gmail.com)

Agenda 2030 Obiettivo 4 : Istruzione equa

NAOseuM - NAO a bridge between past and future- NAO Challenge 2022

The Nao Challenge is an educational contest for high school students organized for the first time in Italy in 2015 by Scuola di Robotica (the School of Robotics) in collaboration with SoftBank Robotics and the Italian company CampuStore.

The aim of the competition is to offer high school students the change to work and program a humanoid robot to be used in plausible and real-like situations.

Scwe are convinced that education and culture in all the subjects, STEM and Arts, technoscience and humanities, are important to prepare future generations for the challenges that the current technological revolution. This challenge requires that students that the students employ all their skills, techno scientific, artistic, social:

The competition  are divided into two categories for the semi-finals: those who own the robot Nao and those who do not. We have NAO, but it is possible use the NAO simulation software.

The theme for this edition was the protection and promotion of cultural heritage.

The project named "NAOseum", worked in close collaboration with the Archaeological Museum of Alghero "MUSA".

The project participated in the NAO Challenge 22, passed all the preselections representing Sardinia in the national robotics competition, for the first time ever since its establishment.

He also received thanks from the councilor for public education of the municipality of Alghero.

The objectives are:

Raise awareness among the youth population to discover the history of their territory by making them curious with the use of humanoid robotics;

Increase the influx of the now disinterested population into museums thanks to the help of NAO;

Develop a robot-human interaction that does not create a detachment between the two, but instead brings them closer;

Highlight the gap between the ancient and the modern and demonstrate how they can instead be united to create something beautiful and useful for society;

Intriguing the local population, and also those who come from outside, to the characteristics and curiosities that not all of them, they know about the unique Nuragic civilization of its kind.

Website or Social Links https://linktr.ee/NAO_seum

Video https://youtu.be/28ubyZSujE

How to cite: Cossu, C. and Falchi, S.: NAOseuM - NAO a bridge between past and future-Challenges in STEAM Education, EGU General Assembly 2023, Vienna, Austria, 24–28 Apr 2023, EGU23-2119, https://doi.org/10.5194/egusphere-egu23-2119, 2023.