EGU26-4474, updated on 13 Mar 2026
https://doi.org/10.5194/egusphere-egu26-4474
EGU General Assembly 2026
© Author(s) 2026. This work is distributed under
the Creative Commons Attribution 4.0 License.
PICO | Wednesday, 06 May, 16:46–16:48 (CEST)
 
PICO spot 4, PICO4.14
The Climate Casino: Teaching Climate Change and Mitigation Through Play
Jenny Bjordal1, Trude Storelvmo1,2, Anthony A. Smith, Jr.3,4, and Pål Andreas Pedersen2
Jenny Bjordal et al.
  • 1Department of Geosciences, University of Oslo, Oslo, Norway
  • 2Business School, Nord University, Bodø, Norway
  • 3Department of Economics, Yale University, New Haven, USA
  • 4National Bureau of Economic Research, USA

Climate change is a complex problem that spans multiple disciplines, including natural science, socioeconomics, ethics, and politics. This complexity makes it challenging to make well-informed decisions about climate change. We therefore introduce The Climate Casino, an educational game that offers a fun and engaging way to learn about climate change and mitigation.

At the start of the game, participants are divided into groups representing different geographic regions. They are given two goals: a primary, shared goal to keep global warming below 1.5°C and a secondary, competitive goal to maximise their own region’s economic development. These competing goals create a tricky balance between cooperation and self-interest, introducing challenges such as the free-riding problem.

The groups’ assigned regions differ in economic and climatic conditions, and are responsible for various amounts of greenhouse gas emissions—reflecting real-world inequalities. Each group makes decisions for its region by setting a carbon tax. Higher carbon taxes increase production costs, leading to reduced economic output and, consequently, lower emissions. Thus, the carbon tax influences the economy through two competing mechanisms: reduced productivity, which negatively impacts economic output, and reduced climate change, which can have positive or negative economic effects depending on the region.

The consequences of the participants’ decisions are calculated using the coupled climate–economy model NorESM2-DIAM, which provides both climatic and economic outcomes. While necessarily simplified, this approach introduces participants to key concepts in climate modelling and highlights the role of uncertainty and regional differences in climate–economy interactions.

Through surveys before and after playing the game, we see that participants change how they think about climate change and mitigation. This demonstrates the potential of The Climate Casino as an engaging educational tool that can promote greater climate literacy.

How to cite: Bjordal, J., Storelvmo, T., Smith, Jr., A. A., and Pedersen, P. A.: The Climate Casino: Teaching Climate Change and Mitigation Through Play, EGU General Assembly 2026, Vienna, Austria, 3–8 May 2026, EGU26-4474, https://doi.org/10.5194/egusphere-egu26-4474, 2026.