EGU23-719, updated on 22 Feb 2023
https://doi.org/10.5194/egusphere-egu23-719
EGU General Assembly 2023
© Author(s) 2023. This work is distributed under
the Creative Commons Attribution 4.0 License.

Effectiveness and usability of subsurface geodata visualization for training and storytelling using Virtual Reality: Immersing into a dataset from the EX-carbonate field in Central Luconia Province (Malaysia)

Grisel Jimenez Soto1, Katja Schulze2, and Abdul Halim Latiff1
Grisel Jimenez Soto et al.
  • 1Centre for Subsurface Imaging, Institute of Hydrocarbon Recovery, Universiti Teknologi PETRONAS, Seri Iskandar 32610, Malaysia (jimenezsotogrisel@gmail.com)
  • 2Craytive Technologies, The Netherlands

Geoscience data usually is complex and comes at different scales. Effective visualization tools are crucial for efficiently examining properties and correlations when working with the datasets and for telling geoscience stories around them. Virtual Reality (VR) leads users to an immersive experience and allows for true spatial awareness and depth perception. We find that VR enhances knowledge transfer and adds a gamification moment.

In the energy industry and Academia, large amounts of multiscale geo data are compiled but often remain segregated and underutilized. Core data, for example, is sitting in remote core centers and is not readily available to be integrated for improving the quality of 3D geological models and interpretations.

Likewise, numerous supplemental information and geological images are required to improve the quality of any geoscience simulations. Traditionally, most visualization is tied to display on 2D computer screens. Users (geologists, teachers, and students) rely on advanced real-time visualization and interaction methods customized to geospatial data at different scales. It is the user’s objective to improve their observations and interpretations at different dimensions (2D and 3D).

 In this work, we study the effectiveness and usability of Virtual Reality tools for training and collaborative decision purposes. The multiscale data includes sets of cores, logs, sedimentological descriptions, and seismic. All data is presented in a unique virtual data room and immersive presentation.  The geological model and data of different scales are visualized simultaneously and interpreted jointly.

Finally, we highlight the advantages of VR for training students in geoscience and geo data-data interpretation.  This is not limited to but especially true for physical data sets (e.g., core) or models from remote locations (e.g., outcrop) that are difficult to visit. Specific VR tools allow students to navigate in an immersive way through virtual geological multiscale datasets. The interactive environment makes the process of learning fun, removes distractions, and immerses the students in the subject matter at hand. Together with dedicated VR storytelling tools and supplemental documentation, this results in a quicker and deeper understanding of complex geological settings.

How to cite: Jimenez Soto, G., Schulze, K., and Latiff, A. H.: Effectiveness and usability of subsurface geodata visualization for training and storytelling using Virtual Reality: Immersing into a dataset from the EX-carbonate field in Central Luconia Province (Malaysia), EGU General Assembly 2023, Vienna, Austria, 24–28 Apr 2023, EGU23-719, https://doi.org/10.5194/egusphere-egu23-719, 2023.

Supplementary materials

Supplementary material file