EGU24-4765, updated on 08 Mar 2024
https://doi.org/10.5194/egusphere-egu24-4765
EGU General Assembly 2024
© Author(s) 2024. This work is distributed under
the Creative Commons Attribution 4.0 License.

Simulating and Studying Greenhouse Effect in your classroom with Arduino UNO

Konstantinos Louvaris1 and Antonia - Zoi Mammi2
Konstantinos Louvaris and Antonia - Zoi Mammi
  • 1National and Kapodistrian University of Athens, FACULTY OF GEOLOGY AND GEOENVIRONMENT, Didactics of Geosciences, Greece (1st Junior Highschool of Lamia Greece))
  • 2Member of the pedagogical team of Centre of Education for the Environment and Sustainability of Stylida Greece (Phd Candidate in National and Kapodistrian University of Athens, Faculty of Geology and Geoenvironment, Didactics of Geosciences)

The lesson employs a hands-on approach, involving a Greenhouse Effect Simulation using an Arduino UNO. This approach, following the principals of J. Bruno’s learning by discovery and trying to avoid the criticism to the original greenhouse effect experiments raised by a recent paper (M. Bertò et al, 2014) aims to make the subject more interesting for students, fostering practical skills in science and technology. Students experiment with modifying variables in a simulation setup, which includes a glass basin with limestone gravel, an infrared lamp, and a sprayer. The simulation introduces the concept of acid rain and its interaction with limestone, resulting in the release of CO2. Three scenarios are explored: one without CO2, one with water vapor but no CO2, and one with "acid rain on limestone," generating CO2. The sources of atmospheric CO2, including natural and anthropogenic processes, are discussed within this context.

To monitor temperature changes in the simulation, students use Arduino, a temperature sensor and an infrared sensor allowing them to analyze and understand the impact of different scenarios on temperature patterns. The lesson emphasizes the importance of monitoring temperature changes in correlation with climate patterns, providing students with a tangible connection to real-world challenges. Note that basic Arduino concepts are introduced to familiarize students with microcontrollers, sensors, and programming.

 

Subject: Geology - Geography, Chemistry, Informatics

Grade: 12-14 years old

Duration:  two class periods

General Objectives:

This lesson includes a brief overview of greenhouse effect and its causes and impacts on temperature patterns and climate change.

Lesson Plan - Objectives:

  • The students get familiar with greenhouse effect and systemic correlations.
  • The students experimenting with a Greenhouse Effect Simulation.
  • The students monitor the Temperature in Simulation

How to cite: Louvaris, K. and Mammi, A.-Z.: Simulating and Studying Greenhouse Effect in your classroom with Arduino UNO, EGU General Assembly 2024, Vienna, Austria, 14–19 Apr 2024, EGU24-4765, https://doi.org/10.5194/egusphere-egu24-4765, 2024.