EGU24-8162, updated on 13 Mar 2024
https://doi.org/10.5194/egusphere-egu24-8162
EGU General Assembly 2024
© Author(s) 2024. This work is distributed under
the Creative Commons Attribution 4.0 License.

Daybreak: Communicating the climate crisis with a board game

Matteo Menapace
Matteo Menapace
  • United Kingdom of Great Britain – England, Scotland, Wales (m@tteo.me)

Daybreak is a cooperative board game about stopping climate change, co-designed by Matt Leacock and Matteo Menapace, and published by CMYK.

In this talk, Menapace will discuss how he and Leacock set out to design a game that balances a foundation in climate science with a radical optimism, in which players cooperate to build an equitably decarbonized future, where all of us can not just survive, but thrive.

Menapace will share key lessons learned in effectively communicating complex scientific concepts related to climate change, and weave in prompts for scientists to incorporate games (in particular cooperative games) and playfulness in their work.

How to cite: Menapace, M.: Daybreak: Communicating the climate crisis with a board game, EGU General Assembly 2024, Vienna, Austria, 14–19 Apr 2024, EGU24-8162, https://doi.org/10.5194/egusphere-egu24-8162, 2024.