Games for Geoscience
Co-organized by GM12
Convener:
Christopher Skinner
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Co-conveners:
Rolf Hut,
Elizabeth Lewis,
Lisa Gallagher,
Maria Elena Orduna Alegria
Orals
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Wed, 17 Apr, 14:00–15:45 (CEST) Room 1.15/16
Posters on site
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Attendance Thu, 18 Apr, 16:15–18:00 (CEST) | Display Thu, 18 Apr, 14:00–18:00 Hall A
Posters virtual
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Attendance Thu, 18 Apr, 14:00–15:45 (CEST) | Display Thu, 18 Apr, 08:30–18:00 vHall A
Games can also inspire innovative and fun approaches to learning. Gamification and game-based approaches add an extra spark of engagement and interaction with a topic. Gaming technology (e.g. virtual reality) can transport and immerse people into new worlds providing fascinating and otherwise impossible experiences for learners.
In this session we welcome contributions from anyone who has used games, gaming technology, and/or game-based approaches in their research, their teaching, or public engagement activities.
14:00–14:05
5-minute convener introduction
14:05–14:15
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EGU24-2938
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ECS
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On-site presentation
14:15–14:35
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EGU24-8162
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solicited
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Highlight
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Virtual presentation
14:35–14:45
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EGU24-534
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ECS
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Highlight
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On-site presentation
15:05–15:15
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EGU24-9597
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Highlight
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On-site presentation
15:15–15:25
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EGU24-18689
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On-site presentation
15:25–15:35
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EGU24-16700
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ECS
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On-site presentation
A.136
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EGU24-14061
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Highlight
A.139
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EGU24-1593
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ECS
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Highlight