Posters

EOS2.4

Games have the power to ignite imaginations and place you in someone else's shoes or situation, often forcing you into making decisions from perspectives other than your own. This makes them potentially powerful tools for communication, through use in outreach, disseminating research, in education at all levels, and as a method to train the public, practitioners and decision makers in a order to build environmental resilience. This session is a chance to share your experiences and best practice with using games to communicate geosciences, be they analogue, digital and/or serious games.

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Convener: Christopher Skinner | Co-conveners: Rolf Hut, Sam Illingworth, Elizabeth Lewis, Jazmin Scarlett
Orals
| Wed, 10 Apr, 16:15–18:00
 
Room L8
Posters
| Attendance Wed, 10 Apr, 14:00–15:45
 
Hall X4

Attendance time: Wednesday, 10 April 2019, 14:00–15:45 | Hall X4

Chairperson: Elizabeth Lewis
X4.221 |
EGU2019-2660
Valeria Misiti
X4.222 |
EGU2019-17711
Elke Meyer and Ulrich Callies
X4.223 |
EGU2019-14604
Sylvain Payraudeau, Pablo Alvarez-Zaldivar, Paul van Dijk, Jérémy Masbou, and Gwenaël Imfeld
X4.224 |
EGU2019-10119
Rolf Hut, Casper Albers, Sam Illingworth, and Chris Skinner
X4.225 |
EGU2019-8120
Paul Wake and Sam Illingworth
X4.226 |
EGU2019-15666
Christopher Skinner
X4.227 |
EGU2019-17015
Chris Hackney, Florence Halstead, and Daniel Parsons
X4.228 |
EGU2019-2758
Pariphat Promduangsri, David Crookall, and Pimnutcha Promduangsri
X4.229 |
EGU2019-7464
Marc Vis, Ilja van Meerveld, and Jan Seibert
X4.230 |
EGU2019-11128
Mathew Stiller-Reeve and Eamon O'Kane